The book Digital photo development with darktable has been released. Check out the pdf or packaged version and, as usual, send your comments and feedback to the darktable user list.
The book Digital photo development with darktable has been released. Check out the pdf or packaged version and, as usual, send your comments and feedback to the darktable user list.
we released version 0.9.2, with a few bugfixes on top of release 0.9.1. this is a new point release in the stable branch thus there are no new features, just
new packages are available, check the installation instructions for more infos!
__we are excited to announce we released the first final draft of the book darktable. check out the pdf or packaged version and send your comments and feedback to the darktable user list.
we released version 0.9.1, with a few bugfixes on top of release 0.9. and 184 patches, among them
check the installation instructions for more infos!
we released draft 0.6 of the book darktable. this is meant to be a comprehensive guide to the use of darktable for the most common development workflows. this is a book for beginners who do not want just to know how to develop an image, but looking for more information on digital photography and how it applies to darktable. check out the pdf or packaged version and send your comments and feedback to the darktable user list.
we released version 0.9, with many new features:
more updates to the page/install instructions to come, but you should be good by just extracting the tarball and typing ./build.sh
. enjoy! and thanks to all our many contributors!
Today I’ll be starting on my Summer of Code project for darktable, so I thought I’d start off with a blog post about just what I’ll be doing. This Summer I’ll be focusing on UI improvements in darktable, and I have four separate tasks to complete, in this order.
Removing the libglade dependence.
There are two ways to construct a graphical interface in software: one is to build your interface one element at a time in your source code, and the other is to use a graphical tool to build a description of your desired interface that you can use a library (libglade in our case) to construct when the program actually runs. Currently, darktable uses both techniques. Much of the user interface is provided by libglade, but some elements are also created in code. My first task for the Summer will be to remove this dependence on libglade and construct the entire interface entirely in code. You won’t see any changes in the UI as a direct result of this, but it should make it easier for other developers going forward to make modifications to the user interface.
As some of you might have noticed, darktable got accepted for this year’s Google Summer of Code (warning, site doesn’t work with every browser …). Currently we are seeing a few possible students lurking around in IRC, preparing their proposals in our Wiki and getting familiar with the program, code and community. If everything keeps going so smoothly this will be just f****ing awesome. If not we still have the excuse that it’s our first time, so we didn’t know what we were doing.
we released version 0.8, which obsoletes 0.7.1 in a lot of ways:
according to the git log, this release introduces over 900 new commits brought to you by (in order of commits): johannes hanika, Tobias Ellinghaus, Henrik Andersson, Pascal de Bruijn, Ger Siemerink, Bruce Guenter, Jose Carlos Garcia Sogo, Boucman, Alexandre Prokoudine, Simon Spannagel, Olivier, Jochen, Karl Mikaelsson, Jochen Schroeder, Brian Teague, Pascal Obry, calca, Ville Pätsi, Uli Scholler, Thierry Leconte, Pacsal de Bruijn, and Alex Chateau. special thanks to Pacsal ;) and to Robert Park for an awesome amount of color matrices created with his help, also for Klaus Staedtler for the new icons.
we released version 0.7.1, a small bugfix release to fix up some nuisances in 0.7:
enjoy the release, but be aware that you’ll be missing out on a lot of significant speed improvements and cool new features when using the release instead of git :)
we released version 0.7 this weekend. some of the changes:
again thanks for the great support from all our contributors (see about dialog, press on darktable version number in gui), and stay tuned for 0.8 to come soon, with a lot more features!
while waiting for 0.7, we have put up an early draft usermanual for you, to push forward this great effort, get some feedback, and reveal some details to you. thanks to henrik and olivier who worked hard on this one!
finally a new release … it has been so long that i hardly remember all the changes. let’s try to list the most important ones:
as always, the release comes with a warning: it will be outdated horribly in very short time (even now git master has some really cool new features over the release tarball …). thanks to all contributors, translators, and everyone on #darktable!
still no release? doh! but there is now a nice, detailed doc about how to profile your camera for darktable to get rich and precise color rendition out of your images (ever been sad about the flat reds in your expensive 5D?)
no new release today, but some great videos about dt:
features, features, features ;)
as usual, the new release comes with lots of new features:
there have been some major internal changes in dt since 0.2, and some of them result in cool new features for the user, so it is time to pass it on to the non-git audience. this includes:
darktable moved from svn to git. get it from git://darktable.git.sf.net/gitroot/darktable/darktable
. the svn repository is still around, but i will probably remove it in the next couple of weeks. we also have nicer forums now.
in the hope to start a small community and to avoid duplicate email traffic, i created this mailing list. also note that there are the forums.
there have been some major changes in the last months. first, the processing backend has been replaced completely, based on an interface which is able to use libgegl (but currently doesn’t, until gegl is fast enough). all operations are encapsulated in run-time loaded plug-ins. raw reading is now based on libraw-0.8. the lighttable got a slightly different look, and more image operations have been implemented (e.g. luma/chroma denoising). this release is still marked beta, which should indicate that not all features are yet in (especially some lighttable related tasks such as filtering, sorting etc.), and not everything will work bug-free and stable yet.
darktable is going online … so this is the very first version of this page, be patient with it.