darktable 2.0

The founder of the darktable project is Johannes Hanika.

darktable has been developed with major contribution by Aldric Renaudin, Alexandre Prokoudine, Ammon Riley, Andrew Toskin, Andrey Kaminsky, Antony Dovgal, Artur de Sousa Rocha, Axel Burri, Brian Teague, Bruce Guenter, Cherrot Luo, Christian Himpel, Christian Tellefsen, Dan Torop, David Bremner, Dennis Gnad, Dimitrios Psychogios, Dušan Kazik, Eckhart Pedersen, Edouard Gomez, Frédéric Grollier, Gaspard Jankowiak, Ger Siemerink, Gianluigi Calcaterra, Guilherme Brondani Torri, Guillaume Benny, Henrik Andersson, Igor Kuzmin, Ivan Tarozzi, James C. McPherson, Jan Kundrát, Jean-Sébastien Pédron, Jérémy Rosen, Jesper Pedersen, Jochen Schröder, Johanes Schneider, Johnny Run, José Carlos Casimiro, Jose Carlos Garcia Sogo, Josep Vicenç Moragues Pastor, Kaminsky Andrey, Kanstantsin Shautsou, Karl Mikaelsson, Loic Guibert, Marcel Laubach, Matthias Gehre, Matthieu Volat, Mauro Bartoccelli, Michal Babej, Michel Leblond, Mikko Ruohola, Milan Knížek, Moritz Lipp, Olivier Tribout, Pascal de Bruijn, Pascal Obry, Pedro Côrte-Real, Petr Styblo, Ralf Brown, Richard Hughes, Richard Levitte, Richard Wonka, Robert Bieber, Roman Lebedev, Rostyslav Pidgornyi, Sergey Pavlov, Simon Spannagel, Stuart Henderson, Tatica Leandro, Thomas Pryds, Tobias Ellinghaus, Tom Vijlbrief, Ulrich Pegelow, Victor Lamoine, Wolfgang Goetz, Wyatt Olson and many others.

darktable is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

darktable is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with darktable. If not, see the GNU homepage.

The present user manual is under license cc by-sa , meaning Attribution Share Alike . You can visit the creative commons page to get more information.


Table of Contents

Preface to this manual
1. Overview
1.1. Program invocation
1.1.1. darktable binary
1.1.2. darktable-cli binary
1.1.3. darktable-generate-cache binary
1.1.4. darktable-viewer binary
1.1.5. darktable-cltest binary
1.1.6. darktable-cmstest binary
1.2. User interface
1.2.1. Views
1.2.2. Screen layout
1.2.3. Filmstrip
1.2.4. Preferences
1.3. darktable basic workflow
1.3.1. Importing images
1.3.2. Basic development steps
1.3.3. Exporting images
2. Lighttable
2.1. Overview
2.2. Lighttable concepts
2.2.1. Film rolls
2.2.2. Collections
2.2.3. Thumbnails
2.2.4. Star ratings and color labels
2.2.5. Filtering and sort order
2.2.6. Image grouping
2.2.7. Sidecar files
2.2.8. Importing sidecar files generated by other applications
2.2.9. Local copies
2.3. Lighttable panels
2.3.1. Import
2.3.2. Collect images
2.3.3. Recently used collections
2.3.4. Image information
2.3.5. Select
2.3.6. Selected image(s)
2.3.7. History stack
2.3.8. Styles
2.3.9. Geotagging
2.3.10. Metadata editor
2.3.11. Tagging
2.3.12. Export selected
3. Darkroom
3.1. Overview
3.2. Darkroom concepts
3.2.1. Pixelpipe, module order, and history stack
3.2.2. Interacting with modules
3.2.3. Module presets
3.2.4. Multiple instances
3.2.5. Blending
3.2.6. Blending operators
3.2.7. Drawn mask
3.2.8. Parametric mask
3.2.9. Combining drawn and parametric masks
3.2.10. Color management
3.3. Darkroom panels
3.3.1. Navigation
3.3.2. Snapshots
3.3.3. History stack
3.3.4. Global color picker
3.3.5. Mask manager
3.3.6. Histogram
3.3.7. Module groups
3.3.8. More modules
3.3.9. Bottom panel
3.4. Modules
3.4.1. Basic group
3.4.2. Tone group
3.4.3. Color group
3.4.4. Correction group
3.4.5. Effect group
3.5. Examples
3.5.1. Converting to black and white
3.5.2. Cross-processing
3.5.3. Cyan toned image
3.5.4. Removal of red-eye effect
4. Tethering
4.1. Overview
4.1.1. Tethering
4.2. Tethering panels
4.2.1. Session
4.2.2. Live view
4.2.3. Camera settings
4.3. Examples
4.3.1. Studio setup with screening
4.3.2. Capturing a timelapse
4.4. Troubleshoot
4.4.1. Verify that your camera is supported
4.4.2. So, now what?
5. Map
5.1. Overview
5.1.1. Center map view
5.2. Map panels
5.2.1. Left panels
5.2.2. Find location
5.2.3. Map settings
5.2.4. Tagging
6. Slideshow
6.1. Overview
6.2. Usage
7. Print
7.1. Overview
7.2. Usage
7.2.1. Printer section
7.2.2. Page section
7.2.3. Print settings
7.2.4. Print button
8. Preferences and settings
8.1. GUI options
8.2. Core options
8.3. Session options
8.4. Shortcuts
8.5. Presets
9. Scripting with Lua
9.1. Lua usage
9.1.1. Basic principles
9.1.2. A simple lua example
9.1.3. Printing labeled images
9.1.4. Adding a simple shortcut
9.1.5. Exporting images with Lua
9.1.6. Building User Interface elements
9.1.7. Sharing scripts
9.1.8. Calling Lua from DBus
9.1.9. Using darktable from a lua script
9.2. Lua API
10. Special topics
10.1. darktable and memory
10.1.1. Total system memory
10.1.2. Available address space
10.1.3. Memory fragmentation
10.1.4. Further limitations
10.1.5. Setting up darktable on 32-bit systems
10.1.6. darktable on 64-bit systems
10.2. darktable and OpenCL
10.2.1. The background
10.2.2. How OpenCL works
10.2.3. How to activate OpenCL in darktable
10.2.4. Setting up OpenCL on your system
10.2.5. Possible problems and solutions
10.2.6. Setting up OpenCL for AMD/ATI devices
10.2.7. OpenCL performance optimization
10.2.8. Multiple OpenCL devices
10.2.9. OpenCL still does not run for me!
Index